Sort of. I keep doing that, but really it’s purely an accident on my part. Anyway, there’s a chance that gamers will get to hear from Master Chief in Halo: Reach, which takes place just before the first Halo game in the worlds timeline.
Gameinformer had the chance to demo the game and found some interesting extras that are included in the game. By viewing replays, using the Forge, and just playing the game, players can earn credits that can be spent on a number of ways to alter the game Firefight mode. The unlockable options include character effects like ‘Inclement Weather’, which alters your character to look like there’s lightening effects on his armor. Pestilence is another one, which covers the character with a green cloud of stank and flies and they leave smelly footprints behind. GI went onto say that none of those affect the gameplay, they just alter the look of things.
The way Master Chief can be heard from is through unlocking voices in the game. For the price of 150,000 credits you can unlock the voice of John 117 (the chief). You won’t be able to play as him (unless this is something that you have to unlock later in the game). Just to give you an idea of how long it’ll take to earn enough credits to get to 150,000, the guys at GI played a fifteen minute game session and walked away with 270 credits. The two effects I wrote of earlier, Inclement Weather costs two million credits, and Pestilence cost a million even.
I doubt this’ll be a problem for hardcore Halo gamers.