Magic 2011 has introduced a new set of creatures called Titans. These cards are legal in the standard Type 2 format, as well as the other classic formats. There are five Titans total, one per mana color, all of which are mythic rare cards. They all bear the same cost of four colorless mana and two mana of their respective color (Frost Titan requires two blue mana, Sun Titan requires two white mana, and so on). They also are all 6/6 creatures of the Giant type.
The difference between the Titans is their abilities: each Titan has a “normal” ability, such as trample or vigilance, but they also possess another more unique ability. The second ability is triggered whenever they attack or enter the battlefield, and yields different results based on the creature’s color.
The blue version of these mythic rare Giants is the Frost Titan, a creature that reflects the typical blue strategy of control and counter.
Frozen in your tracks
The Frost Titan’s first ability automatically counters any spell or ability that targets it unless that spell/ability’s controller pays an additional two colorless mana. This means that if the Frost Titan is not countered before it can enter the battlefield, it becomes extremely difficult and expensive to kill with targeting spells and abilities. This type of resilience is a somewhat common ability on blue creatures, and is considered the “normal” ability of the Frost Titan.
The second, more unusual ability of the Frost Titan taps a target permanent every time it enters the battlefield or attacks. This provides an effective way to control your opponent’s most valuable permanents by attacking constantly with the Frost Titan and/or bouncing it in and out of play.
Comparison to other Titans
The Frost Titan appears to be somewhat useful, mainly because of its survivability. None of the other Titans can avoid being targeted by spells and abilities, nor do they possess any regeneration or protection from colors to prevent being destroyed.
Another reason the Frost Titan seems useful is its power and toughness. Green users in particular have a slew of available creatures with power and toughness at 6/6 or more, but blue generally lacks that physical strength in comparison to the other colors. Frost Titan provides players with yet another source of countering and controlling their opponent’s cards, with the additional bonus of a 6/6 Giant for strong creature combat.
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